The economy of Second Life is based on Linden Dollars. This was constructed into the world by its creators to avoid the off-world economy that has developed with so many other online, and multi-user games. Of course Linden Labs would also have more control of the economy and another way other than just membership to make money. The beauty and attraction of the Linden dollar is that they are convertible via money exchanges into real US dollars. And what is more common is US dollars via PayPal or a credit card can be converted to Linden dollars for spending in-world.
One of the first questions a newbie, or newcomer to the world asks is how to make money. Unfortunately, the options are somewhat narrow and don’t pay well. When I first went in-world I used to dance for dollars. This netted about one linden every ten minutes…not much. But in a world with so many freebies, and a lot of items available for one linden, one can actually go on a shopping spree with ten lindens. Other options are money trees where you have to hunt for scarce lindens in a tree. These are mostly picked clean by the time you find one. Another option is camping where you set you avatar down in a chair for hours on end to earn about a linden every ten minutes or such.
Eventually you want to buy some quality items, make your avatar look better, or own some land. My advice to new people is to put in about $20 US, buy skin and hair, and new clothes, and you’ll have plenty of money left for fun.
There are many professions and jobs available, some paying relatively well, most not. They all require and investment in time, which if you enjoy time in-world and the money making activity you’ve chosen, is not a bad thing.
There is somewhat open-ended potential for making money once you become involved in a service or business of your own. As in the real world, you have to create useful, quality products to sell, charge a price residents are willing to pay, and be willing to put in a considerable amount of time to create and market your product or service.
In the year that I have been in-world I have danced for dollars, put cash in, sold items I’ve built in a rental store, then one I built and put on land I purchased. I also created a Photo Gallery and sold some photos. None of these activities paid for my time in-world, or my tier for the land I had purchased, but it was quite a thrill to sell a fireplace and have 200 Lindens show up in my account. I enjoyed the creative aspects of building the items, then enjoyed having others appreciate it by purchasing it. Now, while I didn’t experience great success, I do know people who have. I know one person who creates furniture and sells it in her own store. She regularly makes US $3,000 per month with this enterprise. She has bought a car, and made a trip to Europe on her SL earnings. Another friend designs and sells clothing in her own stores and does quite well with this.
When I started, Linden Labs had a First Land program in place. It has been discontinued, with interesting consequences, but more on that in a minute. First Land meant you could purchase your first 512 square meter plot of land for 512 Lindens. I bought my first land, and turned it around for 5,000 Linden. I was hooked! I enjoy real estate in real life, but haven’t had funds to pursue it. In SL, with very little investment in US dollars, I’ve been able to flip land quite successfully. I bought low and sold high. Often I would live on the land until it sold. In the process of my real estate dealings I got to know one of the better known real estate speculators, C.H. Fassbinder. He gave me information that proved most helpful, and led me to some good deals. One of those suggestions was that he would buy a nice piece of land to live on, put it up for sale right away at a very high price. This is the land that tended to sell the quickest. That led to my owning some very nice land to live on and to make some nice profit. But where these big speculators really make their money is by purchasing large tracts of land, or sometimes islands, often at cheap auction prices, then dividing them into smaller lots, and make a lot of profit on the proceeds. Now, back to the ending of the First Land program: 512 lots had gone for a high of about 10-11,000 Lindens. When the program ended, new people had difficulty purchasing their first property. So the Lindens addressed the issue by creating new continents with a lot of new land to buy. This glut of land brought land prices way down. Currently it’s still possible to buy a 512 Lot for 3,000 Lindens. This was very bad for speculators though, and people like myself got out of the market. Only the very large speculators could survive in that kind of market. Recently, it was announced that the Lindens would stop producing new land. Almost immediately, I have seen land prices start to rise. And yes, I’ve bought a couple of more plots of land at these nice low prices….
This is just one example I am aware of that illustrates how the economy of even a virtual world can be controlled by small but powerful groups, and how one event can precipitate a cascade of consequences that can hurt or help the economy. But the fact that the economy of Second Life is so varied and rich, has guaranteed the long term survival even with the recent depression of the real estate market.


